weatherless...................63.26406% offense.......................43.80830% rain..........................25.99144% hyperoffense..................25.27955% balance.......................23.37800% sun........................... 9.31782% rainoffense................... 6.87441% semistall..................... 4.49247% multiweather.................. 3.94691% sand.......................... 3.78423% batonpass..................... 3.15939% stall......................... 3.04168% monotype...................... 2.71910% voltturn...................... 1.75610% hail.......................... 1.62929% sunoffense.................... 1.43929% choice........................ 1.34973% trickroom..................... 0.97860% mononormal.................... 0.68827% rainstall..................... 0.49957% sandstall..................... 0.39067% monosteel..................... 0.32829% monofairy..................... 0.29415% monowater..................... 0.28964% monofire...................... 0.26316% monoghost..................... 0.23729% sandoffense................... 0.21104% monoflying.................... 0.20281% hailoffense................... 0.19491% monodragon.................... 0.14927% monobug....................... 0.13126% trickrain..................... 0.10977% monoice....................... 0.09635% monopsychic................... 0.09416% monoground.................... 0.08408% trapper....................... 0.08243% tailwind...................... 0.08192% monofighting.................. 0.07440% monoelectric.................. 0.07358% monograss..................... 0.07280% sunstall...................... 0.06994% monodark...................... 0.06379% monorock...................... 0.04605% tricksun...................... 0.04284% monopoison.................... 0.03155% dragmag....................... 0.02464% tricksand..................... 0.01127% swagplay...................... 0.00474% gravity....................... 0.00187% hailstall..................... 0.00126% allweather.................... 0.00045% trickhail..................... 0.00015% Stalliness (mean: -0.348) -3.0| | -2.0|## |############### -1.0|############################ |############################## 0.0|#################### |################ +1.0|######### |### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.79%