weatherless...................59.02724% offense.......................46.90054% balance.......................34.13938% rain..........................23.00474% sand..........................21.70694% hyperoffense..................12.53059% multiweather.................. 9.47242% sun........................... 4.03524% semistall..................... 3.84193% stall......................... 2.58755% hail.......................... 1.75708% rainoffense................... 1.58446% sandstall..................... 1.20776% voltturn...................... 1.10835% sandoffense................... 1.08852% monotype...................... 0.94212% sunoffense.................... 0.78602% trickroom..................... 0.49019% batonpass..................... 0.45662% monowater..................... 0.19492% dragmag....................... 0.16586% hailoffense................... 0.13188% monobug....................... 0.12360% monodark...................... 0.09036% monosteel..................... 0.08806% monograss..................... 0.08776% tailwind...................... 0.07610% monoground.................... 0.06015% rainstall..................... 0.05481% monoelectric.................. 0.04684% monofairy..................... 0.03955% monoice....................... 0.03947% monofire...................... 0.03320% monopoison.................... 0.02658% trickrain..................... 0.02585% monopsychic................... 0.02580% mononormal.................... 0.02451% monodragon.................... 0.02427% monoghost..................... 0.01975% tricksun...................... 0.01823% monoflying.................... 0.01764% monorock...................... 0.01315% trickhail..................... 0.01111% tricksand..................... 0.00619% sunstall...................... 0.00507% monofighting.................. 0.00357% allweather.................... 0.00060% gravity....................... 0.00018% Stalliness (mean: -0.143) |### -1.5|###### |########### -1.0|################## |##################### -0.5|########################### |############################## 0.0|############################# |###################### +0.5|##################### |########### +1.0|######## |#### +1.5|## |# +2.0|### |# +2.5| more negative = more offensive, more positive = more stall one # = 0.46%