offense.......................61.19136% balance.......................34.55961% weatherless...................32.86793% sand..........................26.58781% rain..........................22.46298% hail..........................10.59972% sun...........................10.48158% monotype...................... 4.73268% hyperoffense.................. 3.34741% monoice....................... 3.17704% trickroom..................... 3.14056% multiweather.................. 3.00002% voltturn...................... 2.07540% tricksand..................... 1.57780% tricksun...................... 1.21043% tailwind...................... 0.90200% monowater..................... 0.61041% stall......................... 0.46668% semistall..................... 0.43495% sandoffense................... 0.40463% monograss..................... 0.39642% rainoffense................... 0.33031% trickhail..................... 0.31639% batonpass..................... 0.29332% monoelectric.................. 0.27441% monoground.................... 0.19321% sunoffense.................... 0.12071% sunstall...................... 0.10353% mononormal.................... 0.07685% monobug....................... 0.00377% hailoffense................... 0.00131% monofighting.................. 0.00046% monodragon.................... 0.00012% dragmag....................... 0.00000% monoflying.................... 0.00000% rainstall..................... 0.00000% gravity....................... 0.00000% monopsychic................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% choice........................ 0.00000% trapper....................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.173) | -1.5|# |### -1.0|## |################ -0.5|###################### |############################## 0.0|####################### |########## +0.5|############### |### +1.0|# | +1.5| | more negative = more offensive, more positive = more stall one # = 0.79%