offense.......................49.15361% balance.......................45.80128% weatherless...................33.14512% rain..........................22.63636% sand..........................19.96067% sun...........................17.64087% hail.......................... 7.77551% hyperoffense.................. 4.90735% monotype...................... 4.01739% monoice....................... 3.72089% trickroom..................... 3.45005% voltturn...................... 1.92469% tricksun...................... 1.72057% rainoffense................... 1.71933% tricksand..................... 1.30108% multiweather.................. 1.15854% trickhail..................... 0.42551% monowater..................... 0.28187% tailwind...................... 0.17278% batonpass..................... 0.16854% sandoffense................... 0.13433% semistall..................... 0.08067% stall......................... 0.05709% sunstall...................... 0.02869% mononormal.................... 0.01407% monobug....................... 0.00041% monograss..................... 0.00015% monofighting.................. 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% hailoffense................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% rainstall..................... 0.00000% gravity....................... 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% choice........................ 0.00000% trapper....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.120) | -1.5| |#### -1.0|## |######### -0.5|######################### |######################### 0.0|############################## |######## +0.5|########################## |### +1.0| | +1.5| | more negative = more offensive, more positive = more stall one # = 0.76%