weatherless...................85.51135% hyperoffense..................67.54933% offense.......................32.18456% rain.......................... 8.72098% rainoffense................... 8.18876% voltturn...................... 7.09099% sun........................... 2.59623% sand.......................... 2.59623% sunoffense.................... 2.14676% sandoffense................... 0.89895% trickroom..................... 0.88063% monotype...................... 0.79833% hail.......................... 0.57520% mononormal.................... 0.53222% hailoffense................... 0.30909% balance....................... 0.26611% tailwind...................... 0.26611% monofighting.................. 0.26611% Stalliness (mean: -1.286) |###### -2.0|########### |########## -1.6|############################## |################## -1.2|######### |################### -0.8|######## |########### -0.4|########## |## 0.0| | more negative = more offensive, more positive = more stall one # = 0.74%