weatherless...................95.37037% offense.......................62.74929% balance.......................22.00855% hyperoffense..................12.39316% voltturn...................... 3.20513% hail.......................... 1.99430% rain.......................... 1.78063% semistall..................... 1.49573% stall......................... 1.35328% choice........................ 1.28205% monotype...................... 0.99715% sun........................... 0.85470% monofighting.................. 0.64103% trickroom..................... 0.56980% sunoffense.................... 0.21368% mononormal.................... 0.21368% multiweather.................. 0.07123% monoghost..................... 0.07123% trickhail..................... 0.07123% monoground.................... 0.07123% hailoffense................... 0.07123% sand.......................... 0.07123% Stalliness (mean: -0.384) |## -1.5|####### |##### -1.0|######### |############################## -0.5|########################## |################ 0.0|################ |############## +0.5|####### |## +1.0|# |# +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.72%