weatherless...................95.80068% offense.......................64.19895% balance.......................21.56452% hyperoffense..................11.51425% voltturn...................... 2.85089% rain.......................... 1.76976% hail.......................... 1.59777% stall......................... 1.36892% semistall..................... 1.35336% choice........................ 1.28532% monotype...................... 1.13002% sun........................... 0.83180% monofighting.................. 0.79917% trickroom..................... 0.58453% sunoffense.................... 0.28773% mononormal.................... 0.19136% monoground.................... 0.08762% multiweather.................. 0.05187% monoghost..................... 0.05187% sand.......................... 0.05187% trickhail..................... 0.04271% hailoffense................... 0.04267% Stalliness (mean: -0.388) |## -1.5|###### |##### -1.0|####### |############################## -0.5|######################### |############# 0.0|############# |############# +0.5|###### |## +1.0|# |# +1.5| |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.80%