weatherless...................97.18296% offense.......................85.57948% hyperoffense.................. 7.86630% monotype...................... 3.79321% monofighting.................. 3.79321% balance....................... 3.74670% stall......................... 2.73655% choice........................ 2.00949% voltturn...................... 1.99868% rain.......................... 1.90153% sun........................... 0.87947% semistall..................... 0.07096% hail.......................... 0.03604% hailoffense................... 0.03604% multiweather.................. 0.00000% trickroom..................... 0.00000% sunoffense.................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% sand.......................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.483) | -1.5|#### |# -1.0| |############################## -0.5|################# |##### 0.0|####### |# +0.5|# | +1.0| | +1.5| | +2.0| | +2.5|## more negative = more offensive, more positive = more stall one # = 1.46%