weatherless...................76.94178% offense.......................48.28715% balance.......................32.09317% hyperoffense..................14.49149% sand.......................... 9.67246% sun........................... 9.49535% voltturn...................... 6.08507% rain.......................... 3.38834% semistall..................... 3.00206% stall......................... 2.12612% choice........................ 2.05902% hail.......................... 0.62092% sandstall..................... 0.42993% trickroom..................... 0.32001% monotype...................... 0.30324% sunoffense.................... 0.25967% rainoffense................... 0.12614% multiweather.................. 0.11885% monoground.................... 0.10894% dragmag....................... 0.08744% mononormal.................... 0.07577% sandoffense................... 0.04624% tricksun...................... 0.04145% monowater..................... 0.04145% hailoffense................... 0.04145% monopoison.................... 0.03083% monobug....................... 0.03083% monograss..................... 0.01541% monosteel..................... 0.01541% Stalliness (mean: -0.222) |# -2.0|### |##### -1.5|#### |####### -1.0|############## |###################### -0.5|###################### |########################### 0.0|############################## |################# +0.5|################# |####### +1.0|######## |## +1.5|# |# +2.0| |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.52%