weatherless...................97.19633% balance.......................57.84660% offense.......................37.06771% voltturn...................... 5.43975% semistall..................... 3.26589% sand.......................... 2.10239% hyperoffense.................. 1.30432% sun........................... 0.68712% choice........................ 0.53408% stall......................... 0.51548% trickroom..................... 0.15851% rain.......................... 0.01416% rainoffense................... 0.01416% hail.......................... 0.00000% multiweather.................. 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monobug....................... 0.00000% monotype...................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% tricksun...................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% sunoffense.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.064) | -2.0| | -1.5| | -1.0|# |################### -0.5| |## 0.0|## |### +0.5|############################## |# +1.0|# | +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 1.64%