weatherless...................69.84980% offense.......................49.79920% balance.......................36.20612% rain..........................10.35750% sand.......................... 9.94366% trickroom..................... 7.16547% sun........................... 6.36349% hyperoffense.................. 6.15815% semistall..................... 4.84061% monotype...................... 4.82309% hail.......................... 3.96325% stall......................... 2.99591% tailwind...................... 1.64997% monoice....................... 1.32860% voltturn...................... 1.20861% monoghost..................... 0.86025% tricksand..................... 0.78624% sunoffense.................... 0.67653% choice........................ 0.55440% rainoffense................... 0.48209% trickhail..................... 0.46979% multiweather.................. 0.43812% monopoison.................... 0.36989% monosteel..................... 0.36178% monowater..................... 0.33219% monoelectric.................. 0.28232% monobug....................... 0.24328% monodragon.................... 0.22188% batonpass..................... 0.22021% trickrain..................... 0.21172% monorock...................... 0.19943% sandoffense................... 0.19745% rainstall..................... 0.14383% monograss..................... 0.13771% monoflying.................... 0.11744% monoground.................... 0.09612% gravity....................... 0.08165% hailoffense................... 0.07612% sandstall..................... 0.07095% tricksun...................... 0.06798% monofighting.................. 0.06038% monofire...................... 0.05289% mononormal.................... 0.04852% monodark...................... 0.04799% monofairy..................... 0.04487% monopsychic................... 0.04362% hailstall..................... 0.03926% dragmag....................... 0.02501% allweather.................... 0.00643% sunstall...................... 0.00190% Stalliness (mean: -0.031) -1.5|## |#### -1.0|############ |################## -0.5|######################### |########################## 0.0|############################## |######################### +0.5|############### |######### +1.0|###### |##### +1.5|## |### +2.0|# | +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.54%