weatherless...................67.49492% offense.......................50.19290% balance.......................32.65480% rain..........................11.79849% sand..........................10.92219% stall......................... 9.04126% trickroom..................... 7.61415% sun........................... 5.79413% hyperoffense.................. 5.35553% hail.......................... 4.11701% monotype...................... 2.88060% semistall..................... 2.75551% tailwind...................... 1.73841% sunoffense.................... 1.19801% tricksand..................... 1.09559% monoice....................... 0.78875% voltturn...................... 0.56517% choice........................ 0.53974% trickrain..................... 0.52349% trickhail..................... 0.50973% monowater..................... 0.49023% monograss..................... 0.43959% monoghost..................... 0.30504% rainoffense................... 0.27599% monoground.................... 0.23510% rainstall..................... 0.19099% sandoffense................... 0.18371% monoelectric.................. 0.18330% multiweather.................. 0.12536% monopoison.................... 0.12509% monofire...................... 0.10260% hailoffense................... 0.06902% mononormal.................... 0.05397% monobug....................... 0.05337% monosteel..................... 0.04246% monodragon.................... 0.02140% monodark...................... 0.01969% monorock...................... 0.01495% sandstall..................... 0.00801% monoflying.................... 0.00486% hailstall..................... 0.00410% batonpass..................... 0.00138% gravity....................... 0.00093% tricksun...................... 0.00078% monopsychic................... 0.00018% monofairy..................... 0.00000% monofighting.................. 0.00000% sunstall...................... 0.00000% dragmag....................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.030) -1.5| |#### -1.0|######## |################## -0.5|###################### |############################## 0.0|######################### |########################## +0.5|########## |##### +1.0|### |### +1.5|# |############ +2.0|### | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.58%