weatherless...................71.29454% offense.......................37.26282% balance.......................27.22819% stall.........................24.94367% sand..........................14.17410% trickroom.....................12.27038% rain.......................... 8.20164% hyperoffense.................. 7.91343% sun........................... 4.32132% sunoffense.................... 3.02566% tricksand..................... 2.75209% semistall..................... 2.65189% hail.......................... 2.03933% tailwind...................... 1.06499% monotype...................... 0.46005% choice........................ 0.20199% monoice....................... 0.16300% rainoffense................... 0.15405% monoground.................... 0.12714% voltturn...................... 0.08697% monoghost..................... 0.07912% trickrain..................... 0.07908% monowater..................... 0.04876% trickhail..................... 0.04171% multiweather.................. 0.03093% monograss..................... 0.01372% monoelectric.................. 0.01236% sandoffense................... 0.01039% hailoffense................... 0.01007% monobug....................... 0.00968% rainstall..................... 0.00200% monorock...................... 0.00196% monopoison.................... 0.00174% monodragon.................... 0.00134% sandstall..................... 0.00085% monofire...................... 0.00080% monoflying.................... 0.00035% mononormal.................... 0.00007% batonpass..................... 0.00005% hailstall..................... 0.00001% monopsychic................... 0.00000% gravity....................... 0.00000% tricksun...................... 0.00000% monosteel..................... 0.00000% monodark...................... 0.00000% monofairy..................... 0.00000% sunstall...................... 0.00000% dragmag....................... 0.00000% monofighting.................. 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.329) -1.5| |##### -1.0|######## |######### -0.5|########## |##################### 0.0|#################### |######################## +0.5|###### |### +1.0|# |## +1.5|## |############################## +2.0|###### | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.69%