weatherless...................85.85182% offense.......................57.65348% hyperoffense..................25.59841% balance.......................16.29528% voltturn...................... 7.52912% sun........................... 6.01993% hail.......................... 5.11500% sunoffense.................... 2.45216% sand.......................... 1.62843% rain.......................... 1.55381% hailoffense................... 1.31094% monotype...................... 1.23339% rainoffense................... 0.81348% trickroom..................... 0.52379% semistall..................... 0.41040% monopoison.................... 0.19386% multiweather.................. 0.16753% dragmag....................... 0.16167% mononormal.................... 0.15655% choice........................ 0.15363% monowater..................... 0.12436% monofighting.................. 0.11997% monoice....................... 0.10900% sandoffense................... 0.10607% monobug....................... 0.10534% monoflying.................... 0.08047% monograss..................... 0.06803% monofire...................... 0.05633% tailwind...................... 0.04901% monorock...................... 0.04682% stall......................... 0.04243% monodark...................... 0.03877% monoground.................... 0.03877% monopsychic................... 0.03585% monodragon.................... 0.02487% monofairy..................... 0.02121% monosteel..................... 0.01829% monoelectric.................. 0.01829% trapper....................... 0.01463% gravity....................... 0.00732% monoghost..................... 0.00732% sandstall..................... 0.00439% tricksun...................... 0.00073% Stalliness (mean: -0.589) |## -2.0|## |##### -1.5|########## |################## -1.0|######################### |############################# -0.5|############################## |############################# 0.0|####################### |############ +0.5|###### |## +1.0|# more negative = more offensive, more positive = more stall one # = 0.51%