weatherless...................86.75551% offense.......................57.82908% hyperoffense..................24.62860% balance.......................17.09963% voltturn...................... 7.90820% sun........................... 5.79554% hail.......................... 4.70740% sunoffense.................... 2.39577% rain.......................... 1.46995% sand.......................... 1.39332% hailoffense................... 1.12704% monotype...................... 1.09285% rainoffense................... 0.85966% trickroom..................... 0.53083% semistall..................... 0.41104% mononormal.................... 0.17398% monopoison.................... 0.17091% dragmag....................... 0.15637% choice........................ 0.12872% multiweather.................. 0.12070% monofighting.................. 0.11719% monowater..................... 0.10060% monobug....................... 0.09302% sandoffense................... 0.08739% monoice....................... 0.07994% monoflying.................... 0.07183% monograss..................... 0.05223% monofire...................... 0.04824% monorock...................... 0.04355% tailwind...................... 0.04236% monoground.................... 0.03400% stall......................... 0.03164% monodark...................... 0.03124% monopsychic................... 0.02749% monodragon.................... 0.01835% monofairy..................... 0.01547% monosteel..................... 0.01545% monoelectric.................. 0.01382% trapper....................... 0.01315% monoghost..................... 0.00580% gravity....................... 0.00484% sandstall..................... 0.00376% tricksun...................... 0.00086% Stalliness (mean: -0.570) |## -2.0|## |##### -1.5|######### |################# -1.0|######################### |############################ -0.5|############################## |############################## 0.0|######################## |############# +0.5|###### |## +1.0|# more negative = more offensive, more positive = more stall one # = 0.51%