weatherless...................84.58383% offense.......................39.97177% balance.......................39.62812% hyperoffense..................11.39719% sun........................... 7.41750% trickroom..................... 6.61091% semistall..................... 5.85457% voltturn...................... 5.62808% sand.......................... 5.00881% stall......................... 3.14835% rain.......................... 3.14199% monotype...................... 1.41962% monodragon.................... 1.17688% multiweather.................. 0.84352% hail.......................... 0.77013% sandstall..................... 0.60334% rainoffense................... 0.57725% sunoffense.................... 0.55431% tailwind...................... 0.36327% sandoffense................... 0.17821% monosteel..................... 0.08159% tricksun...................... 0.07711% monoice....................... 0.07511% choice........................ 0.07417% dragmag....................... 0.06373% monopsychic................... 0.06348% monobug....................... 0.02021% hailoffense................... 0.00336% monofire...................... 0.00236% monoghost..................... 0.00170% rainstall..................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.035) -2.0| |# -1.5|######## |########## -1.0|######### |################## -0.5|######################## |####################### 0.0|############################## |############################ +0.5|####################### |########### +1.0|####### |##### +1.5|##### |#### +2.0| |# more negative = more offensive, more positive = more stall one # = 0.48%