weatherless...................83.69942% balance.......................45.69983% offense.......................30.73381% semistall..................... 9.64882% hyperoffense.................. 8.36585% sun........................... 8.33897% trickroom..................... 7.98497% voltturn...................... 7.08188% sand.......................... 6.49592% stall......................... 5.55170% rain.......................... 1.52766% sandstall..................... 0.41931% sunoffense.................... 0.36984% multiweather.................. 0.11829% monotype...................... 0.11123% hail.......................... 0.06629% monosteel..................... 0.06233% tricksun...................... 0.05558% rainoffense................... 0.03262% choice........................ 0.02322% monodragon.................... 0.02186% sandoffense................... 0.02156% monopsychic................... 0.01786% monoice....................... 0.00681% tailwind...................... 0.00593% monobug....................... 0.00236% dragmag....................... 0.00063% hailoffense................... 0.00011% monoghost..................... 0.00004% monofire...................... 0.00001% rainstall..................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.196) -2.0| | -1.5|### |######### -1.0|##### |########## -0.5|############## |################## 0.0|############################## |############################## +0.5|########################## |############### +1.0|####### |######### +1.5|######## |###### +2.0| |## more negative = more offensive, more positive = more stall one # = 0.52%