weatherless...................69.55072% offense.......................41.01115% balance.......................36.80693% voltturn......................15.28125% sand..........................12.65635% sun...........................11.00948% hyperoffense..................10.08973% semistall..................... 7.26891% rain.......................... 7.24649% stall......................... 4.82329% multiweather.................. 2.65679% hail.......................... 2.25566% trickroom..................... 1.93769% monotype...................... 1.18981% sunoffense.................... 0.95887% dragmag....................... 0.73425% choice........................ 0.63049% sandstall..................... 0.46930% sandoffense................... 0.46616% hailoffense................... 0.38575% rainoffense................... 0.28194% tricksun...................... 0.23488% monowater..................... 0.17288% mononormal.................... 0.16788% monobug....................... 0.13826% trickhail..................... 0.12866% tailwind...................... 0.11777% monofire...................... 0.11402% monopoison.................... 0.09328% sunstall...................... 0.08957% monoflying.................... 0.07182% monosteel..................... 0.06656% rainstall..................... 0.06248% monofighting.................. 0.05210% monopsychic................... 0.05121% monodragon.................... 0.05009% monofairy..................... 0.04946% gravity....................... 0.04599% monodark...................... 0.04520% monoghost..................... 0.03611% monorock...................... 0.01939% monoelectric.................. 0.01826% monoice....................... 0.01817% monoground.................... 0.01620% monograss..................... 0.01530% trapper....................... 0.01384% tricksand..................... 0.01288% trickrain..................... 0.00813% hailstall..................... 0.00167% allweather.................... 0.00136% Stalliness (mean: 0.058) -2.0|# |##### -1.0|############# |######################## 0.0|############################## |####################### +1.0|########### |##### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.85%