weatherless...................73.77325% offense.......................47.56001% hyperoffense..................30.06198% balance.......................18.16576% sun...........................13.82954% rain.......................... 9.75112% monotype...................... 8.76171% sand.......................... 4.20674% batonpass..................... 4.03302% multiweather.................. 3.66678% sunoffense.................... 2.81997% semistall..................... 2.36089% hail.......................... 2.16823% stall......................... 1.85136% rainoffense................... 1.75743% voltturn...................... 1.71521% mononormal.................... 1.04150% monoflying.................... 0.95029% monobug....................... 0.92762% monowater..................... 0.82779% choice........................ 0.79325% monopsychic................... 0.73690% monosteel..................... 0.73596% sandoffense................... 0.68007% monoghost..................... 0.61813% trickroom..................... 0.59942% monodragon.................... 0.58405% monofighting.................. 0.55052% hailoffense................... 0.47654% monofire...................... 0.47499% monodark...................... 0.46629% monograss..................... 0.37772% monoelectric.................. 0.37563% monofairy..................... 0.36856% trapper....................... 0.36173% dragmag....................... 0.34039% monoice....................... 0.32502% monopoison.................... 0.32075% monorock...................... 0.30569% monoground.................... 0.28799% sandstall..................... 0.18133% tailwind...................... 0.10037% sunstall...................... 0.08508% rainstall..................... 0.04650% tricksun...................... 0.04510% trickrain..................... 0.03470% tricksand..................... 0.01258% trickhail..................... 0.00745% hailstall..................... 0.00714% gravity....................... 0.00567% allweather.................... 0.00411% swagplay...................... 0.00396% fear.......................... 0.00054% Stalliness (mean: -0.543) -3.0| |# -2.0|##### |################ -1.0|############################## |############################## 0.0|#################### |########## +1.0|#### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.83%