weatherless...................50.95368% offense.......................42.78526% sun...........................34.77948% hyperoffense..................28.12331% balance.......................20.91229% rain..........................17.10414% multiweather.................. 8.11968% sunoffense.................... 7.05181% sand.......................... 5.04742% stall......................... 4.68861% semistall..................... 3.49053% rainoffense................... 2.82063% batonpass..................... 2.14085% monotype...................... 2.10384% trickroom..................... 1.06639% sandstall..................... 0.80712% voltturn...................... 0.71019% choice........................ 0.50245% sunstall...................... 0.40847% hail.......................... 0.36064% sandoffense................... 0.35621% mononormal.................... 0.31420% monoghost..................... 0.27469% monowater..................... 0.25556% monosteel..................... 0.24477% dragmag....................... 0.21619% monoflying.................... 0.20942% monopsychic................... 0.20325% tailwind...................... 0.17295% trickrain..................... 0.17212% rainstall..................... 0.13295% monodragon.................... 0.12136% hailoffense................... 0.11674% tricksun...................... 0.11372% monobug....................... 0.10876% monofairy..................... 0.09662% monoelectric.................. 0.09639% monorock...................... 0.08448% monodark...................... 0.06607% monofire...................... 0.06564% monoground.................... 0.06181% monofighting.................. 0.05868% monograss..................... 0.05735% trapper....................... 0.05573% monoice....................... 0.03849% monopoison.................... 0.02749% tricksand..................... 0.01383% gravity....................... 0.00371% hailstall..................... 0.00176% allweather.................... 0.00042% trickhail..................... 0.00013% swagplay...................... 0.00001% fear.......................... 0.00000% Stalliness (mean: -0.377) -3.0| | -2.0|#### |################## -1.0|############################## |########################### 0.0|###################### |############# +1.0|####### |### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.77%