weatherless...................46.47159% sun...........................41.40909% offense.......................38.84340% balance.......................25.56687% hyperoffense..................23.46848% rain..........................13.87337% stall......................... 7.97117% sunoffense.................... 7.77616% multiweather.................. 7.49582% sand.......................... 6.01615% semistall..................... 4.15008% rainoffense................... 1.81943% sandstall..................... 1.63774% batonpass..................... 1.01804% sunstall...................... 0.81557% monotype...................... 0.73118% trickroom..................... 0.57927% tailwind...................... 0.26538% voltturn...................... 0.25286% monopsychic................... 0.24435% monoflying.................... 0.23973% rainstall..................... 0.17905% choice........................ 0.16624% sandoffense................... 0.11902% mononormal.................... 0.10356% hail.......................... 0.10116% dragmag....................... 0.09896% monoghost..................... 0.09233% trickrain..................... 0.06110% monoelectric.................. 0.05958% tricksun...................... 0.04590% monowater..................... 0.04177% monosteel..................... 0.03046% hailoffense................... 0.03023% monobug....................... 0.02484% monofairy..................... 0.02360% monodark...................... 0.02056% monofire...................... 0.01632% monodragon.................... 0.01582% monoground.................... 0.01325% trapper....................... 0.01284% monofighting.................. 0.00905% monorock...................... 0.00859% monograss..................... 0.00671% monoice....................... 0.00305% monopoison.................... 0.00303% tricksand..................... 0.00268% gravity....................... 0.00036% allweather.................... 0.00003% hailstall..................... 0.00003% trickhail..................... 0.00000% swagplay...................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.171) -3.0| | -2.0|#### |################### -1.0|############################ |############################## 0.0|############################## |################## +1.0|########## |##### +2.0|##### |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.65%