weatherless...................87.57825% offense.......................44.18942% balance.......................31.79035% hyperoffense..................16.47691% voltturn......................10.99746% sand.......................... 7.48889% semistall..................... 5.68357% hail.......................... 2.63086% trickroom..................... 2.00717% monotype...................... 1.91645% stall......................... 1.85975% rain.......................... 1.46512% sun........................... 0.93214% choice........................ 0.64638% mononormal.................... 0.31979% monobug....................... 0.31298% sunoffense.................... 0.29484% sandstall..................... 0.21999% monopoison.................... 0.19958% monorock...................... 0.17237% hailoffense................... 0.16103% monosteel..................... 0.15196% monoflying.................... 0.13608% monoelectric.................. 0.12928% trickhail..................... 0.11567% monowater..................... 0.10886% rainoffense................... 0.10206% tailwind...................... 0.10206% monoice....................... 0.09752% monograss..................... 0.09072% multiweather.................. 0.09072% dragmag....................... 0.08165% monofighting.................. 0.06124% monoghost..................... 0.05897% monodragon.................... 0.05216% monodark...................... 0.04082% sandoffense................... 0.03856% monofire...................... 0.03856% monoground.................... 0.03402% monopsychic................... 0.02948% gravity....................... 0.02722% tricksun...................... 0.01588% tricksand..................... 0.01361% sunstall...................... 0.01134% monofairy..................... 0.00907% hailstall..................... 0.00227% Stalliness (mean: -0.190) -2.0|## |######### -1.0|#################### |############################## 0.0|############################## |################### +1.0|########### |### +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.79%