weatherless...................72.47400% offense.......................42.09117% balance.......................30.26555% hyperoffense..................16.83558% voltturn......................12.43859% rain.......................... 9.77207% sand.......................... 8.34255% hail.......................... 6.03452% stall......................... 5.67603% semistall..................... 5.13167% sun........................... 4.32618% choice........................ 2.54260% trickroom..................... 1.70834% monotype...................... 1.43837% sunoffense.................... 1.06661% multiweather.................. 0.90064% hailoffense................... 0.89843% sandstall..................... 0.87187% rainoffense................... 0.79221% tricksun...................... 0.57314% dragmag....................... 0.52667% sandoffense................... 0.47798% monowater..................... 0.21022% monoghost..................... 0.17482% monobug....................... 0.15048% monofire...................... 0.13941% monodragon.................... 0.13499% monoelectric.................. 0.12613% rainstall..................... 0.07524% hailstall..................... 0.07081% monodark...................... 0.06860% monosteel..................... 0.06860% monofighting.................. 0.06860% monoground.................... 0.06860% monopsychic................... 0.05975% monoice....................... 0.04647% monopoison.................... 0.04426% gravity....................... 0.03983% mononormal.................... 0.03983% trickrain..................... 0.03541% monofairy..................... 0.03541% monoflying.................... 0.03319% monograss..................... 0.03098% monorock...................... 0.02655% tailwind...................... 0.02213% sunstall...................... 0.01549% tricksand..................... 0.00885% allweather.................... 0.00221% Stalliness (mean: -0.096) -2.0|### |########## -1.0|############### |############################## 0.0|########################### |################# +1.0|########### |##### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.81%