weatherless...................71.92817% offense.......................41.98930% balance.......................30.07181% hyperoffense..................17.06255% voltturn......................13.00351% rain.......................... 9.89672% sand.......................... 8.44257% hail.......................... 6.29977% stall......................... 5.87836% semistall..................... 4.99798% sun........................... 4.33289% choice........................ 2.69098% trickroom..................... 1.85362% monotype...................... 1.28164% sunoffense.................... 1.09620% hailoffense................... 0.96798% sandstall..................... 0.95582% multiweather.................. 0.84881% rainoffense................... 0.75953% tricksun...................... 0.59839% dragmag....................... 0.54784% sandoffense................... 0.47372% monoghost..................... 0.16608% monobug....................... 0.16264% monowater..................... 0.15919% monoelectric.................. 0.13580% monofire...................... 0.12204% monodragon.................... 0.11372% hailstall..................... 0.07130% monoground.................... 0.06615% monofighting.................. 0.06010% monodark...................... 0.05910% rainstall..................... 0.05894% monosteel..................... 0.05241% monopsychic................... 0.04822% monoice....................... 0.04404% trickrain..................... 0.04032% gravity....................... 0.03416% mononormal.................... 0.03416% monopoison.................... 0.03083% monoflying.................... 0.02578% monofairy..................... 0.02391% monograss..................... 0.02168% monorock...................... 0.02072% tailwind...................... 0.02062% sunstall...................... 0.01755% tricksand..................... 0.00940% allweather.................... 0.00262% Stalliness (mean: -0.093) -2.0|### |########## -1.0|############### |############################## 0.0|########################### |################# +1.0|########### |##### +2.0|## |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.81%