weatherless...................62.58264% offense.......................42.02420% balance.......................31.71309% rain..........................23.87455% hyperoffense..................17.86032% sun...........................14.10924% voltturn......................12.29588% semistall..................... 5.54252% multiweather.................. 4.76151% trickroom..................... 2.92689% stall......................... 2.85987% rainoffense................... 2.71552% monotype...................... 2.25671% sand.......................... 2.23802% hail.......................... 2.08336% sunoffense.................... 1.83398% rainstall..................... 0.83901% choice........................ 0.70820% monoelectric.................. 0.53486% trickrain..................... 0.37053% monowater..................... 0.30029% hailoffense................... 0.28418% sandoffense................... 0.27129% monoflying.................... 0.22296% tricksun...................... 0.21652% monobug....................... 0.18881% monosteel..................... 0.14241% mononormal.................... 0.13210% tailwind...................... 0.13146% sunstall...................... 0.11728% monoghost..................... 0.11148% monofighting.................. 0.11084% monodark...................... 0.09924% monofire...................... 0.09924% gravity....................... 0.07604% monopoison.................... 0.06831% monodragon.................... 0.06380% monorock...................... 0.06122% monoice....................... 0.05993% monopsychic................... 0.05929% monograss..................... 0.05220% dragmag....................... 0.03738% monofairy..................... 0.03673% monoground.................... 0.03415% sandstall..................... 0.02771% hailstall..................... 0.02449% tricksand..................... 0.01933% Stalliness (mean: -0.177) |# -2.0|### |###### -1.5|########## |############### -1.0|#################### |########################## -0.5|########################## |############################## 0.0|############################ |########################### +0.5|#################### |############### +1.0|########## |####### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.39%