weatherless...................61.82123% offense.......................41.36798% balance.......................32.72666% rain..........................24.57022% hyperoffense..................17.28422% sun...........................14.46287% voltturn......................13.16486% semistall..................... 5.66507% multiweather.................. 4.99020% trickroom..................... 3.18180% stall......................... 2.95608% rainoffense................... 2.69064% sand.......................... 2.25859% monotype...................... 2.13454% hail.......................... 1.98492% sunoffense.................... 1.82127% rainstall..................... 0.89256% choice........................ 0.68580% monoelectric.................. 0.59508% trickrain..................... 0.43167% monowater..................... 0.28794% hailoffense................... 0.26739% sandoffense................... 0.26014% monoflying.................... 0.21523% tricksun...................... 0.21266% tailwind...................... 0.16084% monobug....................... 0.15230% monosteel..................... 0.14386% sunstall...................... 0.11085% mononormal.................... 0.10753% monofire...................... 0.09565% monoghost..................... 0.09506% monofighting.................. 0.08655% monodark...................... 0.08365% gravity....................... 0.06132% monoice....................... 0.05410% monodragon.................... 0.05317% monopoison.................... 0.05287% monorock...................... 0.05085% monopsychic................... 0.04515% monograss..................... 0.03813% monofairy..................... 0.03310% dragmag....................... 0.03273% monoground.................... 0.02802% hailstall..................... 0.02637% sandstall..................... 0.02395% tricksand..................... 0.01847% Stalliness (mean: -0.158) |# -2.0|### |###### -1.5|########## |############### -1.0|#################### |######################### -0.5|######################### |############################## 0.0|############################# |############################# +0.5|##################### |################ +1.0|########## |####### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.39%