weatherless...................51.89571% balance.......................42.79797% rain..........................33.47944% offense.......................33.06445% sun...........................21.46388% voltturn......................16.22605% hyperoffense..................14.60976% multiweather.................. 9.13776% trickroom..................... 6.28442% semistall..................... 5.44433% stall......................... 4.08349% rainoffense................... 3.27548% monotype...................... 2.66900% trickrain..................... 1.97766% monoelectric.................. 1.72015% sand.......................... 1.60457% rainstall..................... 1.40492% tailwind...................... 1.22849% sunoffense.................... 1.04403% hail.......................... 0.69827% choice........................ 0.33116% monoflying.................... 0.23445% monowater..................... 0.21391% sunstall...................... 0.20499% monosteel..................... 0.18200% hailoffense................... 0.13145% tricksun...................... 0.12066% monofire...................... 0.08051% hailstall..................... 0.06623% monobug....................... 0.06485% sandoffense................... 0.04883% monoghost..................... 0.04577% dragmag....................... 0.03305% monopsychic................... 0.02751% tricksand..................... 0.02563% mononormal.................... 0.02089% monoice....................... 0.02060% monoground.................... 0.01422% monograss..................... 0.01308% monofighting.................. 0.01027% monopoison.................... 0.00806% monodark...................... 0.00513% sandstall..................... 0.00469% monorock...................... 0.00431% monofairy..................... 0.00296% gravity....................... 0.00225% monodragon.................... 0.00039% Stalliness (mean: 0.005) | -2.0|### |#### -1.5|######### |####### -1.0|########### |############ -0.5|################ |##################### 0.0|########################### |############################## +0.5|###################### |################ +1.0|########## |### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.49%