weatherless...................49.76797% balance.......................43.24379% rain..........................36.68926% sun...........................24.41776% offense.......................21.25892% hyperoffense..................20.59710% trickroom.....................13.38188% multiweather..................12.90476% voltturn......................10.24173% stall......................... 8.44841% trickrain..................... 7.45037% semistall..................... 6.45178% rainstall..................... 2.23557% sand.......................... 1.56550% sunoffense.................... 0.84806% rainoffense................... 0.63668% sunstall...................... 0.61328% hail.......................... 0.46427% monotype...................... 0.44134% choice........................ 0.21806% monoflying.................... 0.12112% monosteel..................... 0.10249% tricksun...................... 0.07797% monoghost..................... 0.07176% sandoffense................... 0.06499% tailwind...................... 0.06476% hailoffense................... 0.06044% monoelectric.................. 0.05265% tricksand..................... 0.03227% monopsychic................... 0.02292% monobug....................... 0.01984% monofire...................... 0.01962% monowater..................... 0.01842% dragmag....................... 0.01066% hailstall..................... 0.01050% monograss..................... 0.00431% monoground.................... 0.00393% monopoison.................... 0.00260% sandstall..................... 0.00088% monorock...................... 0.00076% mononormal.................... 0.00057% monofighting.................. 0.00016% monoice....................... 0.00013% monodragon.................... 0.00005% gravity....................... 0.00003% monodark...................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.117) | -2.0|## |### -1.5|########## |###### -1.0|############## |###### -0.5|####### |############ 0.0|############### |############################## +0.5|################### |########## +1.0|### |## +1.5|###### |# +2.0|## |## +2.5|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.63%