weatherless...................83.00555% balance.......................40.25629% offense.......................38.22129% sand..........................10.19667% voltturn...................... 9.36652% hyperoffense.................. 9.10173% semistall..................... 7.96516% stall......................... 4.45553% hail.......................... 2.96008% sun........................... 2.19154% rain.......................... 2.04083% trickroom..................... 1.79936% monotype...................... 1.32309% sandstall..................... 0.82433% choice........................ 0.45796% multiweather.................. 0.39218% monobug....................... 0.35388% sunoffense.................... 0.35388% rainoffense................... 0.31974% monoice....................... 0.26645% sandoffense................... 0.22981% monoelectric.................. 0.19318% gravity....................... 0.16070% hailoffense................... 0.15571% monofighting.................. 0.14655% monorock...................... 0.09492% hailstall..................... 0.09159% mononormal.................... 0.07993% monoflying.................... 0.07244% tailwind...................... 0.06911% monowater..................... 0.04829% monoghost..................... 0.04330% tricksand..................... 0.03997% monopsychic................... 0.03830% dragmag....................... 0.02998% trickhail..................... 0.02165% monodark...................... 0.02165% monosteel..................... 0.01915% tricksun...................... 0.01749% monograss..................... 0.01582% monopoison.................... 0.01582% monofairy..................... 0.01499% rainstall..................... 0.01332% monofire...................... 0.01332% monoground.................... 0.01166% monodragon.................... 0.00749% sunstall...................... 0.00333% trapper....................... 0.00333% trickrain..................... 0.00167% Stalliness (mean: 0.089) -2.0|# |## -1.5|##### |######### -1.0|############### |##################### -0.5|########################## |########################### 0.0|############################## |############################ +0.5|######################### |####################### +1.0|################# |########### +1.5|##### |#### +2.0|## |## +2.5|# |# +3.0|# | +3.5| more negative = more offensive, more positive = more stall one # = 0.39%