weatherless...................82.71041% balance.......................40.91017% offense.......................37.17587% sand..........................10.70879% voltturn......................10.14329% hyperoffense.................. 8.89923% semistall..................... 8.27470% stall......................... 4.74002% hail.......................... 2.93221% sun........................... 2.08672% rain.......................... 1.95801% trickroom..................... 1.87385% monotype...................... 1.17510% sandstall..................... 0.85907% choice........................ 0.46772% multiweather.................. 0.39440% sunoffense.................... 0.35580% rainoffense................... 0.33257% monobug....................... 0.32132% monoice....................... 0.26598% sandoffense................... 0.22755% monoelectric.................. 0.18195% gravity....................... 0.15243% hailoffense................... 0.13977% monofighting.................. 0.11037% hailstall..................... 0.10759% monorock...................... 0.07344% tailwind...................... 0.07084% monoflying.................... 0.05800% mononormal.................... 0.05694% tricksand..................... 0.04041% monowater..................... 0.03918% monoghost..................... 0.03774% dragmag....................... 0.03197% monopsychic................... 0.02962% trickhail..................... 0.01685% monodark...................... 0.01618% monosteel..................... 0.01450% rainstall..................... 0.01423% monopoison.................... 0.01342% tricksun...................... 0.01314% monograss..................... 0.01286% monofairy..................... 0.01179% monofire...................... 0.00967% monoground.................... 0.00814% monodragon.................... 0.00734% sunstall...................... 0.00313% trapper....................... 0.00273% trickrain..................... 0.00199% Stalliness (mean: 0.115) -2.0|# |## -1.5|##### |######### -1.0|############### |##################### -0.5|########################## |########################## 0.0|############################## |########################### +0.5|########################## |######################## +1.0|################### |########### +1.5|##### |#### +2.0|## |## +2.5|# |# +3.0|# | +3.5| more negative = more offensive, more positive = more stall one # = 0.39%