weatherless...................80.13452% balance.......................41.39161% offense.......................31.48056% sand..........................14.77933% semistall.....................12.35293% voltturn......................10.64431% stall......................... 7.52562% hyperoffense.................. 7.24927% trickroom..................... 2.91034% hail.......................... 2.81812% rain.......................... 1.43582% sun........................... 1.00902% monotype...................... 0.79649% sandstall..................... 0.68383% choice........................ 0.61108% rainoffense................... 0.50723% monoice....................... 0.43018% hailstall..................... 0.32315% multiweather.................. 0.17681% sandoffense................... 0.17284% monoelectric.................. 0.16342% gravity....................... 0.15958% tailwind...................... 0.15027% monobug....................... 0.13912% sunoffense.................... 0.13853% hailoffense................... 0.08819% dragmag....................... 0.06139% monorock...................... 0.03199% rainstall..................... 0.02002% trickrain..................... 0.01526% monofairy..................... 0.00801% monopsychic................... 0.00696% monofighting.................. 0.00600% monograss..................... 0.00562% monoflying.................... 0.00362% tricksand..................... 0.00223% monowater..................... 0.00189% monopoison.................... 0.00172% mononormal.................... 0.00141% monodragon.................... 0.00023% monosteel..................... 0.00012% monoghost..................... 0.00010% monodark...................... 0.00000% tricksun...................... 0.00000% trickhail..................... 0.00000% sunstall...................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.292) -2.0| |## -1.5|### |####### -1.0|########### |############## -0.5|################## |######################### 0.0|############################## |######################## +0.5|########################## |################### +1.0|###################### |################# +1.5|####### |######## +2.0|## |## +2.5|## |## +3.0|# | +3.5| more negative = more offensive, more positive = more stall one # = 0.41%