weatherless...................76.99311% balance.......................40.12205% semistall.....................23.14452% offense.......................20.00372% sand..........................18.38391% stall.........................10.89997% voltturn...................... 9.04317% hyperoffense.................. 5.82974% hail.......................... 3.08114% trickroom..................... 1.50186% rain.......................... 1.14992% hailstall..................... 1.12975% rainoffense................... 0.62136% sandstall..................... 0.57168% sun........................... 0.55469% choice........................ 0.26919% multiweather.................. 0.16277% sandoffense................... 0.13418% monotype...................... 0.10281% dragmag....................... 0.07291% monoelectric.................. 0.05736% tailwind...................... 0.05535% sunoffense.................... 0.05338% hailoffense................... 0.03910% monobug....................... 0.02146% gravity....................... 0.02113% rainstall..................... 0.02068% monoice....................... 0.01706% monorock...................... 0.00384% monopsychic................... 0.00266% monoflying.................... 0.00147% trickrain..................... 0.00032% monowater..................... 0.00022% tricksand..................... 0.00021% monograss..................... 0.00008% monofighting.................. 0.00008% mononormal.................... 0.00005% monopoison.................... 0.00003% monofairy..................... 0.00000% monodark...................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% trickhail..................... 0.00000% monodragon.................... 0.00000% monoghost..................... 0.00000% sunstall...................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.557) -2.0| |## -1.5|## |###### -1.0|######### |########## -0.5|######### |############### 0.0|##################### |#################### +0.5|################### |############### +1.0|############################## |############################# +1.5|########### |############# +2.0|# |# +2.5|# |###### +3.0|# | +3.5| more negative = more offensive, more positive = more stall one # = 0.45%