weatherless...................91.10197% offense.......................43.77660% balance.......................36.24951% hyperoffense..................11.92944% voltturn...................... 5.60873% semistall..................... 4.83031% rain.......................... 3.82406% stall......................... 3.21414% hail.......................... 2.89692% trickroom..................... 1.79654% sun........................... 1.69607% monotype...................... 1.09010% choice........................ 0.74915% sand.......................... 0.54268% rainoffense................... 0.27292% mononormal.................... 0.23099% sunoffense.................... 0.18828% monowater..................... 0.14239% hailoffense................... 0.12657% monobug....................... 0.12578% monopsychic................... 0.12103% monoice....................... 0.09018% tailwind...................... 0.08702% monosteel..................... 0.07753% multiweather.................. 0.05775% monofairy..................... 0.04905% hailstall..................... 0.04667% monodragon.................... 0.04034% monopoison.................... 0.03876% monofighting.................. 0.03797% monoflying.................... 0.03718% trickrain..................... 0.03085% monodark...................... 0.03006% monofire...................... 0.02927% monorock...................... 0.02057% rainstall..................... 0.02057% monoelectric.................. 0.01978% monoghost..................... 0.01899% sandstall..................... 0.01345% sandoffense................... 0.01187% monograss..................... 0.01108% dragmag....................... 0.00791% gravity....................... 0.00791% monoground.................... 0.00712% tricksand..................... 0.00475% sunstall...................... 0.00158% tricksun...................... 0.00158% Stalliness (mean: -0.078) -2.0|## |#### -1.5|##### |######### -1.0|########### |################## -0.5|########################### |############################## 0.0|############################ |########################## +0.5|#################### |############### +1.0|######## |##### +1.5|### |## +2.0|## |# +2.5| |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.46%