weatherless...................93.14234% balance.......................33.67622% offense.......................21.27967% hyperoffense..................18.77918% stall.........................18.18707% semistall..................... 8.07787% voltturn...................... 4.58449% hail.......................... 4.11217% rain.......................... 2.18295% trickroom..................... 0.95773% hailoffense................... 0.48028% sun........................... 0.43543% monotype...................... 0.31654% monobug....................... 0.25561% sand.......................... 0.21073% choice........................ 0.10191% multiweather.................. 0.08362% sunoffense.................... 0.04210% sandstall..................... 0.03105% monowater..................... 0.02504% monodark...................... 0.01849% rainoffense................... 0.01582% monoice....................... 0.01243% sandoffense................... 0.00740% tailwind...................... 0.00403% monopoison.................... 0.00197% trickrain..................... 0.00131% monosteel..................... 0.00119% monopsychic................... 0.00096% monofire...................... 0.00055% hailstall..................... 0.00047% monofairy..................... 0.00030% monoelectric.................. 0.00001% monodragon.................... 0.00000% mononormal.................... 0.00000% rainstall..................... 0.00000% monoground.................... 0.00000% dragmag....................... 0.00000% monoflying.................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% gravity....................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.283) -2.0|###### |############################ -1.5|########### |### -1.0|##### |###### -0.5|################## |#################### 0.0|########################### |######################### +0.5|############################## |################## +1.0|################# |##### +1.5|### |###### +2.0|########### |###### +2.5|### |#################### +3.0| | more negative = more offensive, more positive = more stall one # = 0.37%