weatherless...................87.52691% offense.......................62.22002% hyperoffense..................18.36369% balance.......................16.31342% rain.......................... 6.60016% hail.......................... 4.88384% trickroom..................... 3.92067% stall......................... 2.39853% hailoffense................... 1.02797% sand.......................... 0.98886% semistall..................... 0.70435% voltturn...................... 0.18661% choice........................ 0.00166% rainoffense................... 0.00028% sun........................... 0.00023% sunoffense.................... 0.00023% sandoffense................... 0.00000% monotype...................... 0.00000% monobug....................... 0.00000% monofire...................... 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.290) | -1.5| |############ -1.0|# |# -0.5|############################## |########### 0.0|#### |# +0.5| |########## +1.0| | +1.5| |## +2.0| | more negative = more offensive, more positive = more stall one # = 1.38%