weatherless...................89.27219% offense.......................71.52563% balance.......................16.31824% hyperoffense.................. 9.41906% trickroom..................... 8.74862% hail.......................... 6.74379% rain.......................... 3.79004% stall......................... 2.66079% sand.......................... 0.19399% semistall..................... 0.07628% voltturn...................... 0.00867% hailoffense................... 0.00270% rainoffense................... 0.00000% sun........................... 0.00000% sunoffense.................... 0.00000% choice........................ 0.00000% sandoffense................... 0.00000% monotype...................... 0.00000% monobug....................... 0.00000% monofire...................... 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.216) | -1.5| |##### -1.0| | -0.5|############################## |##### 0.0|# | +0.5| |######## +1.0| | +1.5| |# +2.0| | more negative = more offensive, more positive = more stall one # = 1.99%