weatherless...................61.88418% offense.......................42.48055% sand..........................28.65169% balance.......................28.21953% hyperoffense..................21.82368% rain.......................... 5.92048% semistall..................... 4.75367% voltturn...................... 4.19188% stall......................... 2.72256% sun........................... 2.67934% sandoffense................... 2.07433% sandstall..................... 1.46932% hail.......................... 1.42610% monotype...................... 1.29646% choice........................ 1.12360% rainoffense................... 0.73466% sunoffense.................... 0.56180% multiweather.................. 0.56180% trickroom..................... 0.47537% monofighting.................. 0.30251% monowater..................... 0.25929% monobug....................... 0.21608% hailoffense................... 0.21608% monodark...................... 0.12965% monoflying.................... 0.12965% mononormal.................... 0.12965% monograss..................... 0.08643% tailwind...................... 0.08643% monosteel..................... 0.08643% monoice....................... 0.08643% dragmag....................... 0.04322% monorock...................... 0.04322% monoghost..................... 0.04322% trapper....................... 0.04322% monoelectric.................. 0.04322% monodragon.................... 0.04322% Stalliness (mean: -0.281) |# -2.0|#### |####### -1.5|################ |############# -1.0|################# |#################### -0.5|########################## |############################## 0.0|############################## |######################## +0.5|############# |########### +1.0|####### |##### +1.5|## |# +2.0|## more negative = more offensive, more positive = more stall one # = 0.43%