weatherless...................60.81715% offense.......................41.88480% sand..........................30.34027% balance.......................28.04003% hyperoffense..................21.51808% rain.......................... 5.69234% semistall..................... 5.33396% voltturn...................... 4.73901% stall......................... 3.22313% sun........................... 2.51736% sandoffense................... 1.95659% sandstall..................... 1.71184% hail.......................... 1.15412% choice........................ 1.08066% monotype...................... 1.07087% rainoffense................... 0.73193% multiweather.................. 0.52124% sunoffense.................... 0.52099% trickroom..................... 0.40406% monofighting.................. 0.25615% monowater..................... 0.22814% hailoffense................... 0.19722% monobug....................... 0.15461% monodark...................... 0.11407% monoflying.................... 0.09276% mononormal.................... 0.08975% monosteel..................... 0.08315% tailwind...................... 0.08315% monograss..................... 0.06184% monoice....................... 0.06184% monodragon.................... 0.05223% dragmag....................... 0.03092% monorock...................... 0.03092% monoghost..................... 0.03092% trapper....................... 0.03092% monoelectric.................. 0.03092% Stalliness (mean: -0.253) |# -2.0|#### |####### -1.5|################ |############ -1.0|############### |################## -0.5|######################### |############################ 0.0|############################## |###################### +0.5|############# |########## +1.0|######## |##### +1.5|## |# +2.0|## more negative = more offensive, more positive = more stall one # = 0.45%