weatherless...................64.88422% offense.......................39.94578% sand..........................31.39977% balance.......................27.89456% hyperoffense..................19.91348% voltturn...................... 8.69573% stall......................... 6.75201% semistall..................... 5.49417% rain.......................... 3.13211% sun........................... 1.69998% multiweather.................. 1.11864% sandoffense................... 0.51513% monotype...................... 0.12312% monofighting.................. 0.12312% hail.......................... 0.00256% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% choice........................ 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.105) | -2.0|######## |######### -1.5|########### |####### -1.0|##### |########## -0.5|###################### |################## 0.0|############################## |################### +0.5|############# |############ +1.0|######### |### +1.5|## |### +2.0| more negative = more offensive, more positive = more stall one # = 0.53%