weatherless...................58.07824% offense.......................41.75998% balance.......................26.10951% rain..........................25.34481% hyperoffense..................24.79512% sun...........................15.21425% semistall..................... 4.59970% multiweather.................. 4.10481% sand.......................... 3.97501% rainoffense................... 3.58343% stall......................... 2.73570% voltturn...................... 2.46552% sunoffense.................... 2.46433% trickroom..................... 1.88556% monotype...................... 1.86570% hail.......................... 1.61396% choice........................ 1.19270% trickrain..................... 0.76219% sandstall..................... 0.34971% monodragon.................... 0.33798% sandoffense................... 0.32925% monoice....................... 0.24855% hailoffense................... 0.24613% monowater..................... 0.22182% monoghost..................... 0.17381% monobug....................... 0.16322% monopsychic................... 0.15274% rainstall..................... 0.11944% sunstall...................... 0.11772% dragmag....................... 0.10886% monosteel..................... 0.10757% monofighting.................. 0.09810% monoflying.................... 0.09622% monodark...................... 0.09552% tricksun...................... 0.09180% monofire...................... 0.09033% monofairy..................... 0.08906% monoelectric.................. 0.06096% tailwind...................... 0.06070% monoground.................... 0.04704% mononormal.................... 0.03918% monopoison.................... 0.03768% monorock...................... 0.03718% gravity....................... 0.02725% monograss..................... 0.02579% tricksand..................... 0.02245% trapper....................... 0.01670% hailstall..................... 0.00192% allweather.................... 0.00070% trickhail..................... 0.00052% Stalliness (mean: -0.321) -2.0|### |################# -1.0|############################ |############################## 0.0|########################## |################# +1.0|########## |### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.72%