weatherless...................49.68701% balance.......................30.72305% hyperoffense..................28.90373% rain..........................27.85765% offense.......................24.50867% sun...........................23.10101% semistall..................... 9.15736% stall......................... 6.70719% sunoffense.................... 4.06027% multiweather.................. 3.63779% rainoffense................... 3.59223% trickroom..................... 3.56452% sand.......................... 2.89237% voltturn...................... 2.13636% trickrain..................... 1.52134% sandstall..................... 1.11979% monotype...................... 0.48941% sunstall...................... 0.38729% dragmag....................... 0.29845% choice........................ 0.27575% monoice....................... 0.26444% sandoffense................... 0.18490% monowater..................... 0.13541% hail.......................... 0.12067% rainstall..................... 0.10075% tricksun...................... 0.06913% monodragon.................... 0.02422% hailoffense................... 0.02054% monofairy..................... 0.01789% monodark...................... 0.01745% trapper....................... 0.01570% monoghost..................... 0.01130% monoflying.................... 0.00471% monofire...................... 0.00375% monopsychic................... 0.00327% monosteel..................... 0.00280% tricksand..................... 0.00254% monoground.................... 0.00179% monofighting.................. 0.00136% tailwind...................... 0.00134% monobug....................... 0.00094% monograss..................... 0.00047% monoelectric.................. 0.00006% monorock...................... 0.00000% monopoison.................... 0.00000% mononormal.................... 0.00000% gravity....................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.101) -2.0|## |############################## -1.0|############################## |####################### 0.0|#################### |############################## +1.0|####################### |############ +2.0|## |#### +3.0|## more negative = more offensive, more positive = more stall one # = 0.56%