weatherless...................75.54428% balance.......................37.84675% offense.......................29.00282% hyperoffense..................20.20657% voltturn......................16.35394% sand..........................15.84123% semistall..................... 8.58451% sun........................... 4.87745% stall......................... 4.35935% rain.......................... 1.96554% hail.......................... 1.87025% trickroom..................... 1.56105% sandstall..................... 1.42216% choice........................ 0.68870% sunoffense.................... 0.54141% tricksun...................... 0.30513% tailwind...................... 0.22495% monotype...................... 0.20750% dragmag....................... 0.12256% multiweather.................. 0.09876% rainoffense................... 0.09713% rainstall..................... 0.06417% hailoffense................... 0.05715% sandoffense................... 0.05257% monofairy..................... 0.04552% monopsychic................... 0.04538% monowater..................... 0.04363% monobug....................... 0.03537% gravity....................... 0.02540% mononormal.................... 0.02193% sunstall...................... 0.01220% hailstall..................... 0.01210% trickrain..................... 0.01017% monofire...................... 0.00617% monopoison.................... 0.00329% tricksand..................... 0.00274% monosteel..................... 0.00190% monodragon.................... 0.00174% monofighting.................. 0.00135% monoice....................... 0.00084% monoghost..................... 0.00040% monoflying.................... 0.00034% monograss..................... 0.00016% monodark...................... 0.00008% monoelectric.................. 0.00006% monorock...................... 0.00001% swagplay...................... 0.00000% allweather.................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.077) -2.0|############ |########## -1.0|########### |################# 0.0|############################## |########################## +1.0|############### |##### +2.0|## |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.77%