balance.......................52.53634% offense.......................47.04149% rain..........................39.08015% weatherless...................34.43597% sun...........................29.26222% trickroom..................... 5.63325% multiweather.................. 2.96093% trickrain..................... 0.73641% tricksun...................... 0.27083% semistall..................... 0.20647% hyperoffense.................. 0.19552% sand.......................... 0.13935% hail.......................... 0.04489% rainoffense................... 0.04085% voltturn...................... 0.02589% tailwind...................... 0.02343% stall......................... 0.02018% dragmag....................... 0.01771% monotype...................... 0.01498% sunoffense.................... 0.01190% sunstall...................... 0.01066% monopsychic................... 0.00504% sandoffense................... 0.00363% monofairy..................... 0.00334% monoflying.................... 0.00249% gravity....................... 0.00190% monoice....................... 0.00183% tricksand..................... 0.00146% trickhail..................... 0.00130% monofire...................... 0.00095% monoghost..................... 0.00060% monowater..................... 0.00040% monosteel..................... 0.00018% monobug....................... 0.00013% batonpass..................... 0.00012% rainstall..................... 0.00008% hailoffense................... 0.00005% mononormal.................... 0.00002% monoelectric.................. 0.00000% hailstall..................... 0.00000% monograss..................... 0.00000% monoground.................... 0.00000% monorock...................... 0.00000% monodragon.................... 0.00000% monofighting.................. 0.00000% monodark...................... 0.00000% sandstall..................... 0.00000% allweather.................... 0.00000% swagplay...................... 0.00000% monopoison.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.000) | -1.0|# |### -0.5|############# |################### 0.0|############################## |############################## +0.5|######### |# +1.0| | more negative = more offensive, more positive = more stall one # = 0.94%