weatherless...................90.24334% offense.......................39.72681% balance.......................34.44674% hyperoffense..................13.73584% semistall..................... 7.80533% voltturn...................... 5.45225% hail.......................... 4.39241% stall......................... 4.28528% sun........................... 3.27135% sunoffense.................... 1.92837% trickroom..................... 1.73324% monotype...................... 1.29706% rain.......................... 1.22819% sand.......................... 0.94888% choice........................ 0.49357% hailoffense................... 0.44001% monoice....................... 0.35583% monobug....................... 0.26400% sandstall..................... 0.20279% rainoffense................... 0.16070% gravity....................... 0.13774% tailwind...................... 0.12626% monoelectric.................. 0.11861% hailstall..................... 0.11478% monograss..................... 0.11096% monoghost..................... 0.11096% monowater..................... 0.09565% dragmag....................... 0.08800% multiweather.................. 0.08418% monofairy..................... 0.04974% monodark...................... 0.04591% mononormal.................... 0.04591% monofire...................... 0.04209% monoground.................... 0.03444% monopsychic................... 0.02678% monorock...................... 0.02678% monodragon.................... 0.02678% trickhail..................... 0.01530% monoflying.................... 0.01530% monopoison.................... 0.01148% monofighting.................. 0.00383% Stalliness (mean: -0.024) -2.0|# |## -1.5|###### |############ -1.0|################ |################## -0.5|###################### |############################## 0.0|######################### |######################## +0.5|#################### |############## +1.0|######### |########### +1.5|### |### +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.45%