weatherless...................90.65601% offense.......................39.23542% balance.......................33.65955% hyperoffense..................14.17378% semistall..................... 8.42801% voltturn...................... 5.81705% stall......................... 4.50324% hail.......................... 4.13542% sun........................... 3.21794% sunoffense.................... 1.99519% trickroom..................... 1.91829% rain.......................... 1.17689% monotype...................... 1.08031% sand.......................... 0.88950% choice........................ 0.45686% hailoffense................... 0.42747% monoice....................... 0.31880% monobug....................... 0.19341% sandstall..................... 0.18699% gravity....................... 0.15250% rainoffense................... 0.14284% tailwind...................... 0.12782% monoghost..................... 0.11294% monoelectric.................. 0.10028% monowater..................... 0.08682% monograss..................... 0.08376% hailstall..................... 0.08190% multiweather.................. 0.07576% dragmag....................... 0.07474% monofairy..................... 0.04124% monodark...................... 0.03653% monofire...................... 0.03315% mononormal.................... 0.02747% monoground.................... 0.02652% monopsychic................... 0.02104% monorock...................... 0.02031% monodragon.................... 0.02025% trickhail..................... 0.01283% monoflying.................... 0.01095% monopoison.................... 0.00821% monofighting.................. 0.00274% Stalliness (mean: -0.016) -2.0|# |## -1.5|##### |############ -1.0|################# |################# -0.5|##################### |############################## 0.0|######################## |####################### +0.5|#################### |############## +1.0|######### |############# +1.5|### |### +2.0|# |## +2.5|# |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.45%