weatherless...................93.79631% offense.......................36.73740% balance.......................28.43684% hyperoffense..................16.26978% semistall.....................12.09415% voltturn...................... 6.88840% stall......................... 6.46183% hail.......................... 4.04325% sun........................... 1.82424% trickroom..................... 1.75042% sunoffense.................... 1.57350% gravity....................... 0.30283% monotype...................... 0.20326% rain.......................... 0.18208% sand.......................... 0.15412% choice........................ 0.14581% hailoffense................... 0.12792% monoghost..................... 0.10795% monowater..................... 0.03147% monoelectric.................. 0.02786% sandstall..................... 0.02504% dragmag....................... 0.02322% monoice....................... 0.01645% monograss..................... 0.01219% mononormal.................... 0.00548% tailwind...................... 0.00338% rainoffense................... 0.00215% monobug....................... 0.00180% monofire...................... 0.00007% hailstall..................... 0.00000% monodark...................... 0.00000% monopoison.................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: 0.054) -2.0|### |# -1.5|## |############ -1.0|######################## |####### -0.5|################### |############################## 0.0|################## |#################### +0.5|################ |############ +1.0|######## |################## +1.5|## |#### +2.0|# |# +2.5|### |### +3.0| | more negative = more offensive, more positive = more stall one # = 0.49%