weatherless...................96.57068% offense.......................37.01883% balance.......................24.04513% hyperoffense..................16.18000% semistall.....................11.74817% stall.........................11.00787% voltturn...................... 6.10173% hail.......................... 2.70605% sun........................... 0.65431% sunoffense.................... 0.54890% trickroom..................... 0.30472% choice........................ 0.07447% monotype...................... 0.06699% monoghost..................... 0.06098% gravity....................... 0.05656% rain.......................... 0.04619% hailoffense................... 0.04505% sand.......................... 0.02277% sandstall..................... 0.00704% dragmag....................... 0.00704% monoelectric.................. 0.00290% monoice....................... 0.00106% mononormal.................... 0.00103% monograss..................... 0.00091% rainoffense................... 0.00013% monowater..................... 0.00010% monobug....................... 0.00000% monofire...................... 0.00000% tailwind...................... 0.00000% monodark...................... 0.00000% monopoison.................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.076) -2.0| |# -1.5|## |######### -1.0|############################## |### -0.5|########### |################ 0.0|########## |############## +0.5|######### |### +1.0|## |############### +1.5|# |#### +2.0| |# +2.5|####### |#### +3.0| | more negative = more offensive, more positive = more stall one # = 0.70%