weatherless...................54.76190% sand..........................43.49337% offense.......................39.73750% balance.......................32.47354% semistall.....................10.97697% hyperoffense..................10.73198% stall......................... 6.08000% sandoffense................... 4.00551% sandstall..................... 3.12616% dragmag....................... 3.03488% rain.......................... 1.35535% batonpass..................... 1.33579% monotype...................... 0.88960% sun........................... 0.42570% monowater..................... 0.31392% choice........................ 0.28411% rainoffense................... 0.28039% trapper....................... 0.22263% sunoffense.................... 0.19748% monoflying.................... 0.08104% monopsychic................... 0.07545% mononormal.................... 0.07452% monosteel..................... 0.06148% multiweather.................. 0.05775% monopoison.................... 0.05589% monofire...................... 0.04844% monobug....................... 0.03819% monograss..................... 0.03633% monofighting.................. 0.03447% monorock...................... 0.02981% monodark...................... 0.02981% hail.......................... 0.02701% monoelectric.................. 0.02608% rainstall..................... 0.01863% monoground.................... 0.01770% monoghost..................... 0.01584% monoice....................... 0.01304% voltturn...................... 0.01211% monodragon.................... 0.01118% monofairy..................... 0.00186% Stalliness (mean: 0.073) -2.0|# |# -1.5|##### |############# -1.0|##################### |####################### -0.5|############################## |############################# 0.0|############################ |############################## +0.5|##################### |################# +1.0|############## |############# +1.5|############ |####### +2.0|##### |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.37%