offense.......................48.90110% weatherless...................48.90110% hyperoffense..................28.57143% rain..........................25.82418% balance.......................15.93407% sand..........................14.83516% sun...........................12.08791% rainoffense................... 9.89011% dragmag....................... 7.69231% monotype...................... 4.39560% semistall..................... 4.39560% multiweather.................. 2.74725% monopsychic................... 2.74725% stall......................... 2.19780% sandoffense................... 1.64835% batonpass..................... 1.64835% trapper....................... 1.64835% sunstall...................... 1.09890% hail.......................... 1.09890% monoelectric.................. 1.09890% choice........................ 0.54945% mononormal.................... 0.54945% Stalliness (mean: -0.477) |############################# -1.0|################# |############################## -0.5|############# |############## 0.0|############# |### +0.5|######## |## +1.0|## |#### +1.5| |## +2.0| more negative = more offensive, more positive = more stall one # = 0.73%