offense.......................47.60381% weatherless...................42.54970% hyperoffense..................29.11883% rain..........................28.00860% sand..........................16.07332% balance.......................15.50671% sun...........................14.28350% rainoffense...................10.12940% dragmag....................... 6.90824% semistall..................... 4.80514% monotype...................... 3.86282% stall......................... 2.96551% sandoffense................... 2.89350% monopsychic................... 2.52570% batonpass..................... 2.48932% multiweather.................. 2.05962% sunstall...................... 2.02439% trapper....................... 1.73371% hail.......................... 1.14450% monoelectric.................. 0.94113% choice........................ 0.39599% mononormal.................... 0.39599% Stalliness (mean: -0.461) |######################### -1.0|############### |############################## -0.5|######### |######### 0.0|########### |# +0.5|####### |### +1.0|## |#### +1.5| |# +2.0| more negative = more offensive, more positive = more stall one # = 0.85%